NikGupta.com
 
 

Game Designs

an ever expanding portfolio

 

currently in progress

Left 4 Dead 2: Alpine Campaign

Left 4 Dead 2: Alpine Campaign

This is a team-oriented project for Left 4 Dead 2, mainly involving the use of Valve's Hammer level editor to create a challenging multiplayer campaign in a brand new mountainous winter environment.

 

Although it is currently in development, you can click here to see blog updates and catch sneak previews of my contribution to the campaign as it gradually materialises over the coming weeks.

 

 

complete game designs

Avinity: Evolution of Flight

Avinity: Evolution of Flight

Best described as an action-based evolution and flight simulator for Sony's PlayStation 3, Avinity: Evolution of Flight contributed to my masters dissertation at Brunel University. Soar as a creature of flight across an unforgiving planet, evolving through multiple generations to survive the nine trials of destiny.

 

Keywords: individual, academic, brunel, dissertation, grade A
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Rolling Rescue

Rolling Rescue

Developed with the Apple iPhone and iPad in mind, Rolling Rescue is a whacky, futuristic and fast-paced conveyor-belt puzzle game that melds with multiplayer resource management style gameplay. The main goal of this project was to reinvent the social networking game scene with an unusual yet addictive and profitable title.

 

Keywords: individual, academic, brunel, grade A
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Edge of Time: Lost City of Anubis

Edge of Time: Lost City of Anubis

Initially designed to increase reader sales for a popular history magazine, Lost City of Anubis is the first instalment in the Edge of Time series that aims to involve players in the rich history of ancient Egyptian civilisation. This is a co-operative and competitive multiplayer physics-based puzzle game designed with the Nintendo DS in mind.

 

Keywords: group, academic, brunel, criteria driven, grade A
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