currently in progress
Left 4 Dead 2: Alpine Campaign
This is a team-oriented project for Left 4 Dead 2, mainly involving the use of Valve's Hammer level editor to create a challenging multiplayer campaign in a brand new mountainous winter environment.
complete game designs
Avinity: Evolution of Flight
Best described as an action-based evolution and flight simulator for Sony's PlayStation 3, Avinity: Evolution of Flight contributed to my masters dissertation at Brunel University. Soar as a creature of flight across an unforgiving planet, evolving through multiple generations to survive the nine trials of destiny.
Rolling Rescue
Developed with the Apple iPhone and iPad in mind, Rolling Rescue is a whacky, futuristic and fast-paced conveyor-belt puzzle game that melds with multiplayer resource management style gameplay. The main goal of this project was to reinvent the social networking game scene with an unusual yet addictive and profitable title.
Edge of Time: Lost City of Anubis
Initially designed to increase reader sales for a popular history magazine, Lost City of Anubis is the first instalment in the Edge of Time series that aims to involve players in the rich history of ancient Egyptian civilisation. This is a co-operative and competitive multiplayer physics-based puzzle game designed with the Nintendo DS in mind.
